![]() Adding more attacks and abilities to the enemy's arsenal could be a viable way to keep it fresh on a gameplay level. There is, of course, the slim chance that the combat won't rely on wands, magic, potions, and plants, but it worked well enough the first time there's not a lot of point in changing it entirely. Retreading old ground by once again fighting the same adversaries could make Hogwarts Legacy's sequel feel more like a side-step rather than an evolution. RELATED: Harry Potter Games Don't Need Remakes with Max's Series in the Works Enemies are Abundant in Hogwarts Legacy The next title may struggle with its enemy variety and keeping things fresh, as Hogwarts Legacy used plenty of adversaries to fill out its setting. It's there that Hogwarts Legacy's follow-up could run into some difficulties, as the first game exhausted most, if not all, of the options of bad guys. The ability for players to craft their own wizard who begins their tenure at Hogwarts in their fifth year means that there's a possibility of seeing them graduate and go off to do more in the world, battling enemies as they go. That sequel could go in a number of directions. A sequel seems like a formality seeing as the first game garnered overwhelming commercial acclaim to go along with the generally positive review scores. However, Avalanche managed to extract some of the magic and forge an open-world RPG that, while it doesn't rival the top of the genre's pile, was a great product, and a positive first impression. It's a title in a franchise that hasn't had the best luck in gaming and had been bogged down by film tie-ins. For many, Hogwarts Legacy was a huge, pleasant surprise.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |